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Tags: - C4D - Unity
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Just created a little example in Unity 3D. Below is a screenshot from a realtime web demo:



And here is a link to a live working interactive version which you simply drag on with the mouse from left to right to rotate the model:

Link: helios.mine.nu --- Grey



Note: it requires unity plugin, but don't worry; it downloads fast, installs fast and you don't have to quit your browser, once the install is finished the site will just load the content without any interaction required.
Also worth noting is that it will scale to fit the browser window and if you right click, you can go Fullscreen.

The Lighting and shadows are all baked/frozen onto the models texture. This model is 50,000 polygon and has 5 1024x textures. I could probably reduce It's size and complexity by about 6x with various optimizations and use of normal maps. And that's exactly what I'll be trying out next.

--

And as a side note I've just updated my folder icon generator for Leopard icons, bit late, It's been generating icons in the old fashioned perspective format up till now, now it looks like:


It looked like this before:


It's an apple script app you drop Folders onto and it generates the icons from any images it finds inside and then puts the generating icon onto the folder all in one go. Powered by ImageMagick and the built in SIPS to a degree. I still like, almost prefer the perspective icons, but they do look dated now and they look awful in most places such as in Docks and in Coverflow because of the fake perspective.


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