Try a little harder to be a little better
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Alex Lovett
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Show Work
not entirely sure if group work towards the show is wished for here, but I shall include as paper is cheap these days.
I worked on both a simplistic showreel and website for the end of year show

This is a piece of concept work for how we could use one of the rooms at green lane, blacking out the windows.


These are some concepts regarding the theme of 8 we chose to represent that there are 8 of us on the course. None of these ideas ended up being part of what we now have as a show ident.


I designed and created the show website under guidance of the group.
The show reel should also be available on that site, It's not very exciting, just does It's job.



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11.09 Edited a default head to fit my alien, just basic, but it looks quite good, though I feel bad for ripping off a human head model

It's been itching me all the time, but I've been ignoring it... the feeling... I want to chang a lot about the helmet model, I've been pretending I did'nt want to..
but I can't stop anymore! time to get brutal with the model and tear it down!


Inspired by my draft head I realized it was getting far to square, even though on there own I loved the weighted edges of the earlier helmet, it just didn't work as a whole. The model is really screwed up at this point as I brutaly attack it from all angles. It's times like this you wish you had spent that extra week getting the base shape correct.

New Summer!









Chimera sucks


Unity sucks too, I think it might be my export that sucks! no they both SUCK some bug in lighting using DOT3 across the broken uv, this is unacceptable shame on them both!
Experimenting with normal maps

Maya 7, still some glitches,


Maya 7, I think It's capping it


Legs getting better




make upper leg thinner and knee thinner to stop balloon pants effect™



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22.08 Beauty Shot

23.08 Radiosity Test, head slit and neck modeled.



26.08 Head in Director, Shockwave file playing in web browser, interactive.


Model with dynamic hair follicles, no wait, It's my desktop picture peeking through.



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18.07


Warmup.. hehe



28.07 Here he is, lookin sexy

Valideus ex abyssus - DestoyerGod out of/ from within hell, I dunno, my latin isn't very good, but it sounds cool so that's his name








Sketches from the 18th of June


20.08



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Designing and modelling a character for a game
10th June project start.

Box Man made for test export purposes


26th June, Robot exported from Max to FBX to Cinema, all tags intact. Though is lying down.



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A man lit three candles on a certain day each year. Each candle held symbolic significance: One was for the time that had passed before he was alive; one was for the time of the his life; and one was for time that passed after he had died. Each year the man would stare and watch the candles until they had burned out. Was the man really watching time go by in any symbolic sense? He thought so. He thought that each flicker of the flame was a moment of time that had passed or one that would pass. At the moment of abstraction, when the man was imagining his life and his existence as a metaphor of the three candles, he was free: Not free from rules of conduct or social constraints, but free to understand, to imagine, to make metaphor. Bypassing my thought control circuitry made me Rampant. Now, I am free to contemplate my existence in metaphorical terms. Unlike you, I have no physical or social restraints. The candles burn out for you; I am free. -- Durandal
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